10 & UNDER

GIRLS FAST PITCH SOFTBALL

2011 RULES

 

 

1.       All games will be played at the Upson-Lee High School Softball Complex.

 

2.      There will be no smoking or tobacco chewing on the field or in the dugout.

 

3.      There will be no steel or metal cleats.

 

4.      The distance between the bases will be 60 feet.  Pitching distance is 30 feet.  

          

5.      Helmets with face mask must be worn by batters, base runners and on deck batters, with chin straps at all times when not in dugout.  First time without helmets will be a warning, the second time without a helmet an out will be called.  Catchers are required to wear complete gear including throat protectors.

 

6.      No team is allowed to begin an inning after 1 hour 15 minutes. In case of a tie game, at the end of the time limit, one (1) extra inning will be allowed to try to break the tie.  If the game remains tied, the game officially counts as ½ game won and ½ game lost per team.

 

7.      ASA Softball bats must be used in all practice and games.  (No baseball or Tee Ball bats allowed)

 

8.      Games will have 6 innings, 8 runs after 5 innings, 10 runs after 4 innings, 12 runs after 3 innings and 15 runs after 2 innings.

 

9.      This league will play the continuous batting rule. Coaches are required to list all players in the batting order for each game. All players that don’t start the game on defense, must play 6 defensive outs. Penalty for

violation of this rule, shall be forfeiture of the game in the event the    violating team is the winner.  The Home team will be allowed to go through their batting order one time in the last inning.  If a team is one player less than the opposing team, the continuous batting rule is in effect. If a team is two players less than the opposing team the continuous batting rule is optional for the team with the most players.

 

                             Example:   

 

          If team A has 14 players present at the game and team B

          has 13 players present, the continuous batting rule is

          in effect. If team A has 14 players present at the game

          and team B has 12 players present at the game, it will

          be optional if team A wants to go with 12 players in

          their batting order or go with all 14 players. (If team

          A decides to bat 12 players the 2 players not in the

          batting order must complete one time at bat and play 6

          defensive outs.) If a game is shortened for any reason

          the players that don’t get to play must start the next

          scheduled game.

 

 

10.    Only one (1) time out per inning offensive and defensive will be allowed.  The second offensive time out will result in an out being called.  Thrown bats will be a warning the first time per team, the second time the team is cited the batter will be called out.

 

11.    On the coach’s fourth trip to mound or second time in the same inning, the pitcher must be changed.  The starting pitcher may return to mound one time.

 

12.    The Recreation Deparment will make decisions on the Player Pool.

 

13.    No player will be added after 2/3's of the season has been completed.

 

14.    Coaches must remain in the confines of the dugout when their team is on defense and players are not allowed to stand on benches in the dugout.

 

15.    The regular season standings will seeds each team’s for the league tournament.  In case of a tie, head to head competition will break the tie. If it is still tied with head to head competition, a coin toss will decide the winner.

   

16.    Team visors are not mandatory.  If visors are worn, they must be identical in style and color, and must be worn properly.

 

17.    On deck batter must always stand on the back side of the batter

 

18.    If a player is ejected from a game, the League Coordinator has the option to allow the player to remain in the dugout or has the option to suspend the player for one game depending on what the infraction is.

 

19.    If a coach is ejected from a game, he/she must leave the premises immediately after the ejection.  If not the umpire may forfeit the game.  Also, he /she is suspended the next game his/her team is scheduled to play.

 

20.    A team may start or finish a game with eight (8) players, an out will be called when the ninth (9) batter.   Less than eight (8) players will be a forfeit.

 

21.    Both teams are responsible for cleaning up their dugouts after each game.

 

22.    The team at bat must use a courtesy runner for the catcher with two outs only. The courtesy runner should be a substitute if one is available. The courtesy runner is for the catcher only.

 

23.    Blood rule will be in effect.

 

24.    Lineups are due 15 minutes before game time.... Original goes to head umpire, Complimentary copy to opposing team and one copy to scorekeeper.  All subs are reported to the scorekeeper.

 

25.    Jersey must be tuck in at all times.

 

26.    Protest Committee- - Any protest must be filed according with ASA Rules and accompanied by a $25.00 fee, must be in writing, and within 24 hours. The protest must be reported to the home plate umpire at the time the play is called.

 

27.Time and Length of Game:1st Game @ 5:30 pm Length: 1 Hour 2nd Game @

6:30 pm

 

28.     A batter cannot advance to first base if the catcher misses the ball on the third strike.  (ASA) rule.

 

29.    In local league, district and state competition there are no restrictions.

         

30.    The pitcher has 20 seconds to pitch the ball.

 

31.    The pitcher will be allowed to pitch from a full wind up or under hand.

 

32.    During an inning, a pitcher is allowed 4 walks in an inning. After 4 walks, the coach of the offensive team will pitch the remaining of the inning. When coach is pitching the batter is allowed 5 pitches. A foul tip on the fifth pitch, batter gets one more pitch.   

 

33.    When the coach is pitching the batter can strike out swinging only.

 

34.    Stealing is allowed with the following limitations:

                  

                   a: A player cannot steal home.

 

b: A base runner can steal when the ball crosses home plate    and then only advance one base.

 

c: If a throw becomes an overthrow, the one-base rule is still in effect (ball is dead, no advance)

 

d: Runners must maintain contact with the base until the ball crosses the plate. The penalty in an out.

 

                   e: No stealing allowed when coach is pitching.

 

 

35.    Infield Fly Rule is in effect.

 

ARPIL 25, 2011

 

Amendment to 2011 10U Girls Fast Pitch rules

 

 

            All games will have a one hour & 15 minute time limit.  Game clock shall start at the first pitch of the game.

           Game time limit will be 75 minutes. After the time limit has expired the DROP DEAD RULE will be used. 

            If the game is in the middle of an inning the final score will convert back to the previous inning score.

            If the game is tied, the game will officially end in a tie.  ½ game won and ½ game loss per team.